THE RAIDERS
Surviving the Void
Those who do don’t come back the same.
Void Raiders are specialists — people willing to step into collapsing realities for profit, survival, or answers no one else dares chase. Crews are built on trust, speed, and knowing who covers which angle when the world starts tearing itself apart.
Choose your role carefully. The Void exploits weakness.
Choose your class
Enforcer
You hold the line when reality fails.
Street-bred and battle-hardened, Enforcers anchor a crew when the Void turns violent. They push forward through corrupted zones, absorb punishment meant for others, and break open paths no one else can.
Armor cracked. Knuckles scarred.
Still standing.
Enforcers don’t ask what’s on the other side — they make sure the crew reaches it.
You excel at:
- Frontline combat and area control
- Withstanding environmental and Void-based damage
- Clearing unstable zones through force and presence
Playstyle:
Absorb hits, control space, and keep the crew alive when the Void turns violent.

Role Focus: Frontline / Damage Absorption
Primary Attribute: Strength
Secondary Attribute: Agility or Empathy (player choice)
Starting Edge:
• Gain bonus dice when resisting physical harm or environmental effects
• Once per scene, reduce incoming damage by sheer grit or positioning
Typical Talents:
• Hold the Line — Protect allies within reach
• Break Through — Ignore penalties from unstable terrain
• Pain Is Data — Convert stress into momentum
Voltwitch
The Void touched you — and it didn’t let go.
Voltwitches are living anomalies, scarred by exposure and changed by it. They channel glitch energy, bend matter, and twist physics in ways no simulation can fully predict.
Power comes at a cost.
Control is optional.
Some Voltwitches fear what they’re becoming.
Others lean into it — hard..
You excel at:
- Manipulating energy, space, and instability
- Disrupting enemies and environments
- Turning Void anomalies into weapons
Playstyle:
Warp reality, exploit instability, and bend the Void before it bends you.

Role Focus: Anomaly Control / Reality Disruption
Primary Attribute: Empathy
Secondary Attribute: Wits
Starting Edge:
• Gain bonus dice when manipulating Void anomalies or unstable environments
• Once per scene, may push a roll involving Void energy without taking normal stress — at a cost determined by the GM
Typical Talents:
• Glitch Surge — Distort matter, energy, or positioning
• Fracture Sense — Detect instability before it manifests
• Feedback Loop — Turn stress into volatile power
Operator
You never fight fair — you fight smart.
Operators move through shadows and static, striking before threats even register danger. Precision is everything. Every shot counts. Every second matters.
They end fights quietly…
or decisively.
When a run needs a problem removed without drawing attention, Operators handle it.
You excel at:
- Stealth, positioning, and lethal precision
- Eliminating high-value targets
- Operating independently in hostile zones
Playstyle:
Strike first, strike clean, and end threats before they become problems.

Role Focus: Precision Elimination / Tactical Control
Primary Attribute: Agility
Secondary Attribute: Wits
Starting Edge:
• Gain bonus dice when attacking from stealth or superior positioning
• Once per scene, may act before initiative is rolled or ignore the first penalty from range, darkness, or cover
Typical Talents:
• Clean Shot — Increased effect on the first attack in a scene
• Ghost Step — Move through hostile zones without drawing attention
• Dead Angle — Exploit enemy blind spots for lethal advantage
Techwright
If it can be hacked, it can be weaponized.
Techwrights are engineer-hackers who thrive on systems breaking down. They deploy field tech, override security, and turn salvaged Void artifacts into tools that shouldn’t exist — and definitely shouldn’t work.
Corporations outlaw their methods.
The Void doesn’t care.
Techwrights keep the crew alive by making the impossible functional.
You excel at:
- System manipulation and battlefield control
- Deploying gadgets, drones, and experimental tech
- Repurposing Void salvage in real time
Playstyle:
Control the flow of the run, keep systems alive, and make the impossible functional.

Role Focus: Systems Control / Battlefield Support
Primary Attribute: Wits
Secondary Attribute: Empathy or Agility (player choice)
Starting Edge:
• Gain bonus dice when hacking, jury-rigging, or deploying field tech under pressure
• Once per scene, may ignore a gear failure or tech-based complication by improvising a solution
Typical Talents:
• Override Protocol — Seize control of hostile systems or drones
• Field Fabrication — Create or modify gear mid-run
• Void Repurpose — Turn recovered anomalies into temporary tools