THE WORLD OF
VOID RAIDER
The City at the Edge
The city never sleeps — it glitches.
Neon districts stack upward in rusted layers, stitched together by skybridges, cable lines, and half-forgotten infrastructure. Corporations rule from glass towers while syndicates carve out territory in the shadows below. Every block hums with black-market tech, augmented bodies, and deals made in whispers.
This is the surface world — loud, crowded, and dangerous in ways people understand.
But beneath it all lies something far worse.
The Void
No one knows exactly how the Void appeared.
At first, it was dismissed as sensor noise — spatial errors, phantom readings, corrupted scans. Then people started disappearing. Then things started coming back.
The Void is not a place. It’s a fracture — a collapsing overlap between realities where physics breaks down and time stutters. Streets repeat themselves. Gravity forgets which way is down. Sound vanishes. Memory becomes unreliable.
And yet… the Void is full of valuable tech.
Lost data cores. Experimental hardware. Reality-bent artifacts that shouldn’t exist — but do.
Inside the Void:
- Gravity flickers
- Sound dies without warning
- Architecture folds in on itself
- Machines behave like they remember something they shouldn’t
The deeper the corridor, the less the world obeys its own rules.
Void Runs
A Void Run is never legal.
Crews are hired to enter unstable corridors, retrieve specific assets, and get out before the fracture collapses — or worse, adapts. Runs are fast, brutal, and unforgiving. No one goes in without a reason, and no one comes out unchanged.
Every run is a gamble:

Raiders
Void Raiders are specialists — freelancers who live between the cracks of society.
They’re hackers, enforcers, medtechs, scouts, and operators who know how to move when reality stops making sense. Some chase money. Some chase answers. Others are running from something they can’t leave behind.
Every Raider knows:
- No map is reliable
- No run is routine
- No extraction is guaranteed
The Void doesn’t care who you are — but it remembers who survives.
Factions & Influence
The city’s power brokers watch the Void closely.
Megacorps fund recovery teams while denying involvement. Syndicates control access points and charge for protection they don’t provide. Independent crews sell what they recover to the highest bidder — or disappear before anyone can collect.
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Shatterline Collective
Reckless rival crews racing through fractured zones where physics fails, caring only about speed, payout, and surviving first.
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The Fracture Choir
Void zealots who sabotage stabilizers, welcoming collapse as revelation and walking willingly into anomalies others refuse to enter.
This Is the World You Run In
Welcome to the Run
Gear up.
Lock in your crew.
And don’t look too long into the fracture.
Once the run starts, the Void is watching.
Void Raider is a game about:
- Risk versus reward
- Trust under pressure
- Exploration of unstable, hostile spaces
- Choosing how far you’re willing to go — and what you’ll sacrifice to come back
